Reconquer.online Getting Started and Notes

I like this game! It’s like Old School Runescape. I’m excited to see how far this game goes. I discovered it on HackerNews and have played it for a few days now. Here’s my guide on the game, and all the notes I took to understand mechanics and stuff.

Talk to the guy in front of the strawberry bush. He’ll give you 5 coins and a quest which lets you move from the tutorial island.

Solve the lever door puzzle to get a pick-axe and hatchet. It’s a good coin farm early on when you have low combat. You can repeat to sell the items for 2 coins, which lets you buy a knife (5g) and hammer (3g) from the smithy/general store. It takes about 1-1.5 minutes to speed run this puzzle. So you can get about 20 rounds in giving 80 coins in one 30 minute session. Coins are kind of useless early on though. At most you’ll need like 10-20 coins for buckets or knife or sword. It’s not worth it later on cause you can just kill crabs or goblins for 1-3 gold each.

Using any of the tools in combat will only allow you to level up accuracy, not strength or defense. For example, killing a chicken with any tool gives 3 XP to accuracy. Slapping a chicken gives you 1 XP to strength, accuracy, and defense. Later on, if you equip a shield with your weapon, you level up evenly across the skills.

Claire the Brute says:

One-handed for accuracy, two-handed for strength, any weapon and a shield for accuracy+strength+defense (XP split 3 ways)

You can un-equip a weapon by clicking on your character holding the weapon.

If you do one action (like cook chicken or steak), it’ll repeat automatically until you’re out of items. Kind of nice.

Most efficient to farm chicken (over cows) for HP and XP.

  • Chicken (lvl 1) heals 2 HP but takes 3 HP and gives 3 XP and sometimes gives egg 1HP or feather or raw chicken
  • Cow (lvl 3) heals 2 HP but takes 8 HP and gives 6XP and gives cow hide
  • Crab (lvl 3) drops 1-3 coins, 3 HP, 3 XP
  • Goblin (lvl 4) drops 1-3 gold, 5 HP, 3 XP
  • Goblin King (lvl 8) drops head, 11 HP 12 XP
  • Wolf (lvl 15) drops nothing, 10 HP, 12 XP
  • Hog (lvl 7) drops hog meat and hog hide (for hog gloves), ??? HP, 6 XP
  • Troll (lvl 14) 9XP
  • Giant Goblin (lvl 15) 15XP
  • Troll King (lvl 17) 18XP
  • Boar (lvl 14) 9XP
  • Thief (lvl 19) 9XP drop med bronze helmet, chain body and 1-3 gold
  • Silver Thief (lvl 42) ???
  • Imp ???
  • Bear (lvl 24) 15 XP
  • Mountain Goblin (lvl 21) 15XP

For food:

  • Pine Nuts heals 1 HP (log pine trees)
  • Milk heals 1 HP (bucket + cow)
  • Strawberries heal 1 HP (strawberry bush)
  • Chicken heals 2 HP, 2 cooking XP
  • Steak heals 2 HP (cow -> raw steak + fire)
  • Shrimp heals 2 HP, 1 XP fishing and cooking each (fish to the left of the example person, not to the right) no fishing pole or bait.
  • Wheat Bread heals 3 HP, 3 XP (thresh wheat, add water from well, make a dozen doughs at once and then bake them in a row) ???
  • Sorghum Bread heals 3 HP ???
  • Barley Bread (3 or 9 seeds) 1 cooking XP per grind, water. 6 XP per cook. Takes 20 seeds per dough. Heals 4 HP per half, 8 HP total.
  • Hog meat heals 3 HP, 2 XP
  • Sardines heal 3 HP, 1 XP fishing and cooking each
  • Catfish heals 4 HP 1 XP fishing and 2 XP cooking, requires 1 worm each and in freshwater lake with a fishing pole.
  • Boar meat heals 4 HP, 4 cooking XP
  • Blueberry heals 2 HP, other berries ???
  • Bear meat heals 5 HP, 6 cooking XP

Gear

Head

  • Bronze Med Helmet +15 accuracy +15 strength
  • Bronze Helmet +20 defense

Shield

  • Bronze Square Shield +40 stab defense, +20 crush defense, +20 archery defense
  • Bronze Round Shield +20 slash defense, +40 crush defense, +20 archery defense
  • Bronze Kite Shield +40 slash defense, +20 stab defense, +20 archery defense

Body

  • Bronze Chain Body +15 accuracy +15 strength
  • Bronze Plate Body +15 defense
  • Bronze Platelegs +15 defense

Weapons

  • Bronze Knife one handed stab weapon with +20 accuracy
  • Bronze Sword one handed stab weapon with +20 strength
  • Bronze Spear two handed stab weapon with +20 accuracy +20 strength

  • Bronze Pickaxe one handed crush weapon with +15 strength
  • Bronze Hammer one handed crush weapon with +20 accuracy
  • Bronze Mace two handed crush weapon with +20 accuracy and +20 strength

  • Bronze Saber one handed slash weapon with +20 strength
  • Bronze Hatchet one handed slash weapon with +20 accuracy
  • Bronze Scythe two hand slash weapon with +20 accuracy and +20 strength

Ranged

  • Bow (1 pine log) two handed +10 accuracy
  • Crossbow (2 pine logs) two handed +10 strength
  • Longbow (3 poplar logs) two handed +10 accuracy +10 strength
  • Spruce Bow (1 spruce log) two handed +15 accuracy
  • Cedar Crossbow two handed +20 strength

Gloves are equipped, doesn’t seem to affect anything… but is needed for smithing. Hog and boar gloves give defense!

Gloves are made of thread (from processed flax on the left side of the map) + cow hide (from killing cows) + knife. I think you really only need to do it once cause gloves don’t seem that important. Knife can be bought from the smithy or you can make it from mining copper ore (needs a pick-axe, try the lever puzzle or buy it).

Your HP does not heal when you are reset (next day, etc) so you gotta cook at some point or just use berries, milk, or pine nuts for +1 HP.

Flax forms seeds + thread. Thread is braided into string. String is braided into rope. While thread and string stack, rope does not. Each rope takes a new inventory slot. Keep with string until you need rope. Drop it because it’s only used to make a bow. Once you get a bow, you’re done. Levels up crafting?

Gardening seems pretty straightforward but not really worth it (except Sorghum is hard to get). Takes 18 seeds. Add (milk or fish) and water to each stage (4x). Seed -> Weed -> Germ -> Harvest. My harvest had ~8 grains. Probably worth it for flax, maybe not for wheat. Are harvests consistent. Kind of. One fertilizer is ~7. Two is ~11, Three is ~16. It helps to have three or four buckets to avoid having to go to cows constantly. Water is fine, but cows is annoying. You cannot plant pine nuts. Only wheat and flax. It’s impossibly hard to do two plots at once because you only get like 30 seconds to harvest and if you fertilize, then by the time you fully harvest one bed, the other one disappears. 2XP per water and fertilizer (fish or milk). 2XP to weed. 1XP per harvest. Same for wheat barley or sorghum. You can get 78-149 sorghum seeds per harvest (def 16 bundles per harvest).

Archery is end-game material IMO. You need medium combat for chickens, cooking for heals, mining for arrow heads, logging for arrow shafts and bow. Bows are made from poplar trees (lvl 5 forestry needed). Just get one log, and add it to a knife to craft an unstrung bow. Flax makes thread that’s braided into string/rope. Add string to unstrung bow and you get a real bow. Arrows are made from arrow shafts (pine log + knife -> wood handle + knife again -> 5x arrow shafts). Chickens make feathers. Copper smelt into arrow heads. Bows are two-handed so no shield.

Level Thresholds:

LevelRequired EXPLevel up XP
1015
21517
33219
45122
57326
69930
712934
816340
920346
1024953
1130261
1236370
1343381
1451493
15607108
16715124
17839143
18982165
191147190
201337218
211555252
221807290
232097344
242431384
252815

Fidelity is the prayer spell stuff (defense, heal me). I should just use those passives. You pray at the alter above the smithy. You gain an XP every 6 seconds, so ~300 XP in one 30 minute sesson or LVL 10.. Alternatively, you get 3 XP per gold you give to beggar. 10 XP per loaf of bread.

Quests

Later in the game you gotta:

  • kill 5 goblins to get a sword via the knight
  • kill the goblin king to get the sail
  • kill the wolf to get a necklace (from the knight)
  • build a boat
  • Jester gives a simple quest. Use an item on him to receive 10 coins. “Riddle me this! I rise without wings. From fiery breath and simple things. Though some may call me the staff of life, I hold the power to spark endless strife. What am I?”
  • King gives quest to figure out what the goblins are up to… leads to the troll cave

Quite easy at combat level 14 and geared up (gotta know smithing, can’t be bought).

I finished!

I spent exactly 3 hours playing the game and I’ve finished building the boat at this point, which wraps up the “ten hours of interesting gameplay”. I kind of sped-run through some materials though. The lever puzzle I did offline by writing things down. I experimented with some alt characters to explore the world a bit more. Likely I spent a total of 4-5 hours. I’ll still probably spend another 3 hours leveling up my other stats though just for fun.

If you see Mark the Idealistic in game, say hi!

End Game

Level up archery. Very slow… tree and metal is okay to get, but feathers is really slow. 1 feather per arrow. I can mostly kill a chicken with a sword/shield, and then arrows to finish it to get archery XP. All XP goes to the final strike so if I finish with Archery, I get 3 archery XP per chicken. I fish and cook when I’m low on HP and chickens, but I find chickens to be pretty self-sustaining. I also find that without attacking with a sword, I can’t get feathers fast enough. You get one feather per 3 chickens roughly and it can take like 5 arrows to kill one chicken, so you bleed arrows (and copper) which are time consuming to get. Thus, it’s totally worth farming XP with sword+shield until low HP and then finishing with archery.

Leveling up my auxiliary skills like fishing, logging, gardening, crafting, mining is very straightforward. Logging, crafting, and mining is used for making arrows / archery. I can do fishing for food or gardening for wheat for bread for food. Gardening is kind of round-about though so I prefer fishing. I’ll probably use gardening to make bread to farm wolf for combat.

  • What is rope for?
  • What are bolts for?
  • Can I open the chest above smithy?

Future Feedback?

Combat stats feel unintuitive, same with equip. How does it affect actual combat?

Fidelity is confusing. The skills are confusing. Couldn’t figure out where the alter was because it just looked like a table.

Jul 12 2024 Update

The crab and goblin drop table have been updated! They drop gear now. Copper knives and med helmets.

New area! Zinc rocks! Takes 1 copper ore + 1 zinc ore to make brass. Its in goblin territory so rush in and grab it. Helps to have armor, high defense, and the defense prayer. They spawn on top of the rock so you can’t mine much without getting hurt. Shrug.

Maybe there’s a new fishing spot? Not that I can find… yet.

  1. Solve puzzle for huge copper ignot Done!
  2. Replace kite shield i lost from dying 🙁 Done!
  3. Figure out how to optimally get zinc ingots for smithing (1 – small, 2 – medium, 3 – large, 4 – huge) so 4 copper ore + 4 zinc ore = 1 huge brass ingot.
  4. What happens when I run out of time during combat? It stops and I log back in in the same precious state. Could be bad if I was low HP,
  5. Max out gear (including archery)
  6. archery store and hogs
  7. Is there more fishing or crafting (boots)? I don’t think so. Turns out you can make boots by using two hides at once (right click to multi-select).
  8. Bronze Arrows?
  9. Garden w/ sickle + make bread + fidelity. Sickle does not help with gardening. Empty inventory does. Only need sword, shield, bow, arrows, axe, knife, mortar pistil, two buckets, seeds. Don’t need fire, fishing.
  10. Apparently you can craft a long bow with three logs and a string, not sure how though… Secret is you can right click to select to use more than one item! Very hidden and unclear.

They added a fishing spot and fishing rods by the boat. This is WAY faster than farming wheat and making bread, or killing chicken. I think the optimal way to farm zinc for brass is to use prayer to defend/heal, rush in while eating cooked sardines and fill up half your inventory with zinc. Then leave while eating the rest of your sardines and fill up the other half with copper. Load up and you’re done! This was super hard with chicken cause your HP gains are slow. Fidelity heals very slowly too.

For farming combat in the troll dungeon, I think it’s best to just carry bow, arrows, weapon, and a fishing rod. Then run between the campfire and the pond killing trolls, giants, kings.

Farm Gardening

Carry:

  • Seeds
  • Fishing Rod (equipped)
  • Bucket

Leave one space for worms

Go to the second island and get 4 sardines and fill bucket with water and handle one plot. Macro the threshing.

Farm Mining / Smelting / Crafting

Equip weapon, shield, etc.

Carry pickax, hammer, and one row of food. When you get to the site, eat until you get a low even number (1-3 depending on armor and level).

Run into troll dungeon and mine copper and zinc in safe zones (hiding from monsters) smelt brass and make brass arrow heads that stack.

For Mining:

  • Copper is 1 XP
  • Zinc is 2 XP
  • Tin is 3 XP

For smelting (smithing XP):

  • Copper Bar (1 XP per ore)
  • Brass Bar (2 XP per bar, 1 XP per ore)
  • Bronze Bar (2 XP per bar, 1 XP per ore)

For smithing:

  • Brass arrow heads 2 XP per 5 arrowheads (one bar)

Each round is ~ 55 XP for smithing and ~ 30 XP for mining mining.

For crafting:

  • Log + make arrow shafts + make arrows.

New update

Spruce bow from spruce tree!

Now you can mine tin and smelt bronze.

Bears drop bear hide that makes bear gloves and boots (plus bear meat)

Those goblins drop bronze ingots, hammers, knives, pickaxes, shields, platelegs, and rarely a saber.

Right now, it is: max(ceil((1 + (health + defense) / 4 + Math.max((accuracy + strength) / 2, archery))), 1) It could be changed in the future

https://discord.com/channels/1261831344745611315/1262322301417029632/1320768893060386890

Auto-healing gives +1 HP every minute (on the 30 second mark?), no need to idle or anything, it’s completely automatic.

In 8 minutes, Fidelity costs 30 and healed 8 HP. Fidelity costs 1 every 15 seconds, but heals roughly 1 HP per minute but unevenly with randomness.

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